Retrospective / 2024

ComeAlongSide VR

An immersive environment for guided health experiences.

XR experience development[C#][Unity][XR Toolkit][3D Graphics]

01 / The premise

How can an immersive environment feel supportive without overwhelming the person inside it?

A Unity VR application exploring mental-health and wellness support through guided, spatial experiences across VR headsets.

02 / What took shape

  • Immersive therapeutic environments
  • Accessible spatial interaction patterns
  • Performance tuning for VR hardware

03 / Looking back

The useful residue.

Presence magnifies every interaction decision. Comfort, pacing, legibility, and restraint were core functional requirements.